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-
- Ultrasound Daily Digest Sun, 29 Nov 92 Volume 1 : Issue 33
-
- Today's Topics:
- Cheers.mid and patches
- Media Player does not......
- Sierra NOT supporting the GUS?!?!
- some tips for GUS software
- Tocatta midi file does not play well
- Ultrasound Patches
- Ultrasound SBOS games list
-
- Digest Address: ultrasound@dsd.es.com
- To post to tomorrow's digest.
-
- Request Server Address: ultrasound-request@dsd.es.com
- To subscribe, unsubscribe, and request files.
-
- Owner Address: ultrasound-owner@dsd.es.com
- To contact a human if the server has troubles.
-
- FTP Site #1: ftp epas.utoronto.ca (/pub/pc/ultrasound)
- Digest back issues, mirror of request server
-
- People responsible: David DeBry, Adam Iles, Thomas Wong, Chris Yuzik,
- and many others who should be thanked often. :)
- ----------------------------------------------------------------------
-
- Date: Sat, 28 Nov 92 21:53:35 EST
- From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
- Message-Id: <9211290253.AA03932@sciborg.uwaterloo.ca>
- Subject: Cheers.mid and patches
- To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
-
- I prematurely deleted my copy of the digest, so I can't quote the message
- to which I'm replying, but it's the one in which someone wondered why
- Media Player failed to play the main melody in cheers.mid. The answer is
- quite simple. I checked out cheers.mid in WinJammer (the unregistered
- demo version) and saw that channel 1 requested program 85. I pulled out
- the default.cfg file and, sure enough, patch 85 was undefined. Media
- Player will simply not play anything from a channel if its patch could
- not be found. Playmidi, on the other hand, will substitute in a piano.
- If I change the program number for channel 1 to a defined patch, then
- Media Player will play the main melody with whatever instrument I chose.
-
- Phat.
-
- ------------------------------
-
- Date: Sat, 28 Nov 92 13:45:50 -0500
- From: ylee@norton.uwaterloo.ca
- Message-Id: <9211281845.AA03750@norton.uwaterloo.ca>
- Subject: Media Player does not......
- To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
-
- Folks, for god's sake, DO not attempt to play MIDI songs written for other
- synthesizers other than Roland Sound Canvas or other equivalent GM synths.
-
- In the previous posting, someone complained about 'cheers.mid' playing not
- correctly. Well, that midi song he included is composed for MT-32 or compatible
- synthsizer. While most channels played correctly ( patch 0 maps to piano which
- is same as GM - just a coincidence ) one particular channel was not. That
- channel was mapped to 85 ( synth voices ) although that channel was meant to
- be mapped to 'oboe'. Why does it play in PLAYMIDI and not in Mediaplayer ?
- Well, somehow ultrawin.ini and default.cfg are not quite the same. Apparently,
- in default.cfg, there are few attempts to fill in the holes by using similra
- (?) instruments but there are a lot less of them in ultrawin.ini.. This is the
- case with patch 85 and that's why it plays lead instrument in playmidi while
- media player won't....
-
- - Yuri -
-
- ------------------------------
-
- Date: Sat, 28 Nov 92 12:30:37 EST
- From: Kevin Dangoor <tazzzzz@eecs.umich.edu>
- Message-Id: <199211281730.AA27703@quip.eecs.umich.edu>
- Subject: Sierra NOT supporting the GUS?!?!
- To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
-
- I called Sierra On-Line's BBS to see what support they plan for the Ultrasound.
- Here was the reply from the BBS sysop:
- Sorry, but the way we create our sound files and the lack of RAM on
- the Ultrasound card make it almost impossible for us to support it.
-
- Hmm. I replied that the GUS could be used simply as a General MIDI synth,
- and that most owners of the GUS upgrade to 1MB. I also pointed out that
- Accolade didn't seem to have a hard time of it. Perhaps Sierra needs some
- encouragement! The BBS number is 209-683-4463. (Sierra, for anyone who might
- be in the dark about this (?) makes the King's Quest series of adventures
- (which they tout as the best selling games of all time), in addition to
- Leisure Suit Larry, Space Quest, Quest for Glory, Police Quest and many
- other titles.)
-
- --
- Kevin (Tazzzzz) Dangoor \ Locomotive (adj): powered by insanity.
- University of Michigan /
- Ann Arbor, Michigan, USA \ This ultraDeluxe powerpack sig has 50% less
- internet: tazzzzz@eecs.umich.edu / saturated sponge than the competing brands!
-
- ------------------------------
-
- Date: Sat, 28 Nov 1992 23:48:40 -0500
- From: aa344@yfn.ysu.edu (Joseph Maruschek)
- Message-Id: <199211290448.AA08234@yfn.ysu.edu>
- Subject: some tips for GUS software
- To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
-
- I finally got my GUS last week from EA (ordered 8-31, received 11-
- 18). I love it! Like everyone else says, this card has
- potential! By the way, I'm running DR-DOS 6.0 and have had no
- problems with SBOS or any of the included software.
-
- I'd just like to share some neat things I've been doing with the
- included software. (By the way, that PL program is great!)
-
- I don't run Windows. Thus, I don't have a sequencer to fool
- around with MIDI files. Does anyone know of a good DOS sequencer
- or MIDI file editor? Anyway, I wanted to hear what some of the
- included patches sound like without writing a MIDI file just to
- test them out. After looking at some .PAT files, I discovered
- that you can hear the patch using PLAYFILE using the -o355 and -16
- switches. The patches are 16 bit samples, mono, and it seems that
- most of them are sampled at 22000 Hz (the default of PLAYFILE),
- and not 44100Hz. If a patch sounds too low in pitch, you can use
- the -f44100 switch to hear it at a better pitch (that means that
- this patch was sampled at 44100 Hz. Some of the patches are
- multisampled over the range of the instrument (see acpiano1.pat).
- About all of the percussion patches just have one sample. Some
- patches are just too short to hear anything meaningful (see
- glocken.pat).
-
- Since I don't use Windows, I'm stuck using PLAYMIDI to listen to
- MIDI files. PLAYMIDI does a fine job with the MIDI files that
- come with the GUS and other MIDI files I have acquired over the
- network. I highly recommend getting the sound canvas demo files
- (SCDEMOS.ZIP). Gravis should have asked Roland to include these
- with the GUS! Of course, I also recommend that you upgrade your
- GUS to 1 Meg of RAM just so you can hear these demos in their
- entirety. If you only have 256K on your GUS, you can still listen
- to the sound canvas demos. Use the -iprogram switch of PLAYMIDI
- to ignore all of the program changes in the MIDI file. The file
- will be played using the Acoustic Piano patch (or whatever you set
- instrument 0 to be in your DEFAULT.CFG file). If there is
- percussion on channel 10, you will hear it as long as there is
- enough room for all the percussion samples in memory. If there
- are still problems, I recommend commenting out the cymbals in the
- percussion section of your DEFAULT.CFG file. They take up the
- most room.
-
- Alternatively, you can turn off the percussion channel altogether
- by using the -c10 switch. If you want to hear the drums only, use
- the +c10 switch. You can do the same with all the other MIDI
- channels. Sometimes, you can get the sound canvas demos to run in
- 256k with the proper sounds by selectively turning off and on
- different MIDI channels.
-
- There are some other switches on PLAYMIDI that are useful. If
- there are text messages in the MIDI file, the -verbose switch will
- print them. The -debug switch outputs all program change, control
- change, note on, and note off messages to the screen as well as
- playing them. Very useful for seeing what goes on in a MIDI file.
- A last switch I really enjoy is the -udebug switch. This displays
- a row of numbers 1 to 20, and the labels CH1 to CH16. As the MIDI
- file plays, 'X's appear under the numbers and correspond to notes
- being played. Columns of asterisks appear under the channel
- labels and represent the relative volume of that MIDI channel. In
- short, the -udebug switch shows a neat display of how many notes
- are playing at once, and what MIDI channels are active. What
- troubles me is that can PLAYMIDI only play 20 simultaneous notes
- at the same time? Why not 32?
-
- Anyway, I hope that these tips will be useful for someone, and I
- hope I'm not re-stating the painfully obvious. Happy GUSing!
-
- --
- aa344 is Joseph Maruschek 3 3 3 3 3
- IBM PC SIGop, Youngstown Free-Net D D D D D
- motto: Strive for the simplest and the best. | | | | |
- : : : : :
-
- ------------------------------
-
- Date: Sat, 28 Nov 92 23:16:17 -0800
- From: rcrane@yoda.eecs.wsu.edu (Robert Crane - OTHER)
- Message-Id: <9211290716.AA15780@yoda.eecs.wsu.edu>
- Subject: Tocatta midi file does not play well
- To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
-
- When I play the Tocatta midi file, one of the stereo
- channels sounds horrible. Notes are shortened and
- it the sound is muffled or distorted in general.
- The other channel sounds perfect.
- I did not notice this initially when I installed
- by GUS last Monday. All the other midi files included
- in the software seem to work fine. Anyone have any ideas what
- the problem is?
-
- ------------------------------
-
- Date: Sat, 28 Nov 92 21:36:22 EST
- From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
- Message-Id: <9211290236.AA03773@sciborg.uwaterloo.ca>
- Subject: Ultrasound Patches
- To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
-
- > Date: Thu, 26 Nov 92 0:09:06 EST
- > From: dionf@ERE.UMontreal.CA (Francois Dion)
- > Message-Id: <9211260509.AA21604@brise.ERE.UMontreal.CA>
- > Subject: Accordeon is a first
- > To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
- >
-
- [some stuff deleted]
-
- > It's a monosampled accordian (accordeon in french, hence the name of the
- > arj archive). Yes i could have made it multisampled, but it sounds
- > reasonnable for now and i have not completely hacked the format yet and
- > it already takes 35Kb. Please do not upload anywhere without telling me
- > first because it is still a beta version of the patch. Once i will
- > have a satisfactory patch, it'll be allright.
- >
-
- So the GUS *does* support multisampled patches? Are the patches also
- divided into attack, sustain, and release segments? That is, can we
- define a patch that has a section A that is played at the start, a
- section B that is looped as long as the note is held, and a section
- C that is played when a note is released? If so, would all this
- be handled in hardware or via a driver?
-
- Happy hacking, Francois!
-
- > Date: Wed, 25 Nov 92 11:55:15 -0500
- > From: adhir@cygnus.umd.edu
- > Message-Id: <9211251655.AA02396@cygnus.umd.edu>
- > Subject: all these problems with the GUS
- > To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
- >
- > I have been reading about all the problems with the GUS and have begun
- > wondering if perhaps I should buy a PAS16 instead. It's already got
- > drivers, has SB/Pro support in hardware, ACTUALLY does 16bit 44.1khz
- > (while the GUS claims to but none of it's drivers can do it yet...does
- > it REALLY have this spec?) and has no problems in terms of support.
- >
- > Don't get me wrong, I'd really like the GUS, but is it really worth it?
- > Might my money be better spent on a PAS16?
- >
- > Comments...?
- >
-
- The GUS does use 16-bit and 44.1 kHz during playback. I think. The
- MIDI files are played with 16-bit patches, at 44.1 kHz, are they not?
-
- As for getting a PAS16 instead... After becoming accustomed to the
- sort of sounds my GUS puts out, I would be hard-pressed to go back
- to just FM synthesis.
-
- Phat.
-
- ------------------------------
-
- Date: Sat, 28 Nov 92 14:19:41 -0500
- From: <jason@ariel.yorku.ca>
- Message-Id: <9211281919.AA08914@juno.Ariel.YorkU.CA>
- Subject: Ultrasound SBOS games list
- To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
-
- Hi,
- Here are a few games that I have gotten working on my poor 286/12:
-
- Wolfenstein 3D (Demo) Sound and voice no problems other than a bit
- slow when scrolling down walls looking
- for secret doors. The sounds for the
- treasure are a liitle weird.
-
- Galactix 1.3a I have just gotten Galactix V1.3a and
- tested it out with sbos (no options) and
- had it work fine. the display slows down
- a bit when firing but not much.
-
- Red Baron Music sounds fine. I haven't got my
- sources disks to try out the FX.
-
- Civilization Music sounds great. No significant
- slowdown.
-
- Wing Commander I & II Sounds great but the resulting slowdown
- makes the game unplayable.
- (Good excuse to upgrade to something faster!).
-
- Sim Ant Game works both in Adlib and Sound
- Blaster mode.
-
- The Legend of Robin Hood Both Sound Blaster & Adlib.
- No apparent slowdown.
-
-
-
- Hope this helps!
-
- ...Jason McNeely
-
- Internet: jason@ariel.yorku.ca
-
- ------------------------------
-
- End of Ultrasound Daily Digest V1 #33
- ******************************
-
-